Sunday, March 15, 2009

FRAGD FM Episode 1: Ole Motherfuckers

Our first episode of FRAGD FM is up for listening on the intrawebs. I't been submitted to the iTunes and Zune stores, and hopefully they'll pick up the feed. Sorry about the technical limitations on the recording, we really wanted to use Skype, but the damn thing fought us at every turn, so we're looking for a solution to it.



Shownotes:
Intro/Outro music: TF2 Gun Sounds by Mortal Symphony
Break music: Little Mac's Confession by Game Over(courtesy of OC Remix)


Saturday, March 14, 2009

Podcast Delay


We're having some delays with the podcast, just sit tight, I should have it up by tomorrow.

Tuesday, March 10, 2009

FRAGD FM - Our Very Own Podcast!


Yes that's right folks, I'm introducing our very own podcast! Welcome to FRAGD FM. Hopefully, we'll have a real episode up later this week, but I'd like to point your attention over to the right, where we have a yahoo media player and the podcast announcement... in podcast form! 


If you have any suggestions on what we need to talk about on the podcast, please send mail to rogue(dot)a(at)gmail(dot)com. Hope you enjoy it folks!

Thursday, March 5, 2009

News: Unreal Tournament 3 Free Weekend on Steam

For those of you not following Epic's Latest in the Unreal Tournament franchise, Epic has been hard at work at a "major" expansion to the game. Dubbed the "Titan Pack," this massive free downloadable content (yes I said free) is perhaps the biggest free DLC ever. And it's out. Today.


Currently, Steam is running a promotion for the weekend. Download and play UT3 free for this weekend. If you like it, buy it at a reduced price (until March 15th). Trust me on this one, this game is a must-buy if you're a fan of fast paced, tournament style first person shooters. And at $11.99, you really can't go wrong.


Tuesday, March 3, 2009

Week in Release: March 3, 2009

I figured this might be interesting to some people, so I'm going to start a weekly feature called "Week In Release." Basically, I'm going to pick through this upcoming week's releases, and siphon out the gems from the shovelware.


This week, we have a few notable titles coming out. First off, the big release of the week, is Halo Wars. Halo Wars is what the original Halo was supposed to be... an RTS. Now, it's an exclusive RTS on the Xbox 360, and that's where we get a bit sketchy. Real Time Strategy games, as most know, aren't too fit for the console crowd. Now, I'm not saying that they're not capable of playing an RTS game, no, what I'm saying is the old mantra that it's rather hard to control an RTS with only a game pad. As pointed out by several of the podcasts I listen to regularly (Listen UP!, Rebel FM), the control scheme for this game doesn't really do it justice. It's a good game, but it's held back by the lack of control over certain units due to a clunky selection mechanism. Personally, I haven't played it, but you can pick up the demo off of the Xbox Marketplace and decide for yourself if the game is for you.

Next up is Empire: Total War. I'm not a big fan of the RTS genre, so I don't know much about this game other than it's probably going to be another excellent title in the Total War franchise. There's some new additions to the franchise like using buildings as cover, and micro management of the use of your army's musket rifles, but all in all, if you're a fan of the genre, you already know about it and have it pre-ordered.

The next iterations of the respective Major League Baseball games are out this coming week as well, Major League Baseball 2k9, and MLB '09: The Show make their way onto the consoles, and that's all I'm going to mention about them, as baseball games have gone from being moderately fun in the '90s, to rather boring and uninteresting in the "nows".

Final couple releases for this week are Tom Clancy's HAWK on the 360 and PS3, which is some air fighting game, and Phantasy Star Portable on the PSP(oh look, they share the same acronym). PSP on the PSP is, from initial idications, basically just Phantasy Star Universe but with lower textures and such. Considering PSU was pretty bad compared to Phantasy Star Online, I'm not even sure if this is a decent buy... though it's probably better than anything not-killzone on the PSP right now.

Oh, and there's Sonic and the Black Knight for the Wii, but no one really cares, as Sonic Team no longer have a soul, and just have been pumping out crap since the Dreamcast era.

Thursday, February 26, 2009

First Impressions: Quake Live (beta)

Quake Live is a free to play, browser based shooter, that's pretty much a straight-to-web port of Quake 3 Arena... at least that's what I've been told. You see, I'm not actually sure if you can play Quake Live, as all it seems to be right now is a screenshot with a queue system. And I'm not even sure that queue system is actually what it says it is, and not just a counter set to an arbitrarily high number. Twice now I've actually made it through the queue, waiting half and hour, to an hour each time.

The first time, the game informed me that I didn't have the required plug in for my browser, and gave me a download link. It then asked me to restart my browser. I was hoping I wouldn't be logged out, and forced to sit through the 25,000 person queue again, but obviously, that was too much to ask, and when I reloaded, it was back to the waiting line again for me. After my queue was up, I was then kicked back to the main site, so I'm not sure there actually is a game yet...

Oh! I took a screenshot for everyone!


Wednesday, February 25, 2009

News: Dreamcast/Arcade Virtual-On Coming to XBLA

The story, as broken over at Kotaku is that in the lastest issue of Famitsu Weekly, Sega has annouced it's bringing its widely popular mech-battle series "Virtual On" to the Xbox Live Arcade. This has already started speculation that other popular Dreamcast titles, that Sega has recently re-trademarked, are going to be making their way over to the XBLA as well.


Honestly? I was a proud owner of my Dreamcast, and I loved the hell out of the Virtual On series, especially OT, which is getting the port this time around. With the 360's twin analog sticks, console players are going to finally be able to play it like it should be played, without having to buy twin sticks seperately. 
Check the video to see what Virtual On is all about:

No, the video is not sped up. The game is actually that fast.

Oh and Sega? If you port Jet Grind Radio, you'll break my WoW addiction. And I will make sweet love to you, forever.