Tuesday, March 17, 2009

First Impression: Wanted: Weapons of Fate



So I haven't posted in god knows when, and some of you may have tuned into podcast and wondered two things:
A. Tsurai's voice is damn sexy
B. What the fuck is he talking about? One Chinese guy versus ten Japanese? Que?

Well I'm here to give you an answer: shut up. It's my analogy and I will cryptically say it as I damn well please. Now onto the topic at hand: Wanted.

Again, shut up. I know the game is not out yet, that's why we have demos. Yes the demos, those grand peeks into the future that actually obscure the general game at hand, but we try them anyway because we want to know what we're about to dip into before we burn that precious money that we don't give banks to due to the issues of trust-funds and other frauds. Good times.

Those of you who are fans of the comics or the movie probably anticipated Warner Brothers would be whoring the title for more cash, and they have: "Wanted: Weapons of Fate" places you into the position of Wesley Gibson, the self-proclaimed bastard child of a legendary assassin. During the course of the game you will progress as both Wesley and his father, Cross. During the demo, you'll progress through a very small portion of the larger storyline (hopefully) whereas in the tutorial, you will play as Wesley.

The game itself is a standard Third-Person Shooter: take for cover, shoot, flank, suppression, etc. Probably the two features that set this game aside from the general 3PS is the ability to run while shooting and curving the path of the bullets, though both features require kills in order to build up a type of gauge to deplete while performing these actions. Aside from that, you have your standard difficulties, appropriately labeled as such: Pussy, Assassin, and The Killer. Sadly, you will only get to play on Pussy for the demo, how iconic.

The only issue one will come across is graphics. Developed by GRIN, who seems to have only developed a handful of games, the graphics fit the settings at hand but still could use some tweaking; however, the game is bound to release on the 24th of March, so that cry will go unanswered.

Despite the simplistic game play and average graphics, the game still has it's "in-your-face" attitude, including moments where Wesley humiliate the player for wasting his/her pathetic existence away with video games and being an overall failure of humanity. While myself and others know this to be another franchise cow Warner wants to milk dry, I still intend to buy this game for all it's success/failures. I hope others will to, otherwise: "What the fuck have you done lately?"

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